To Illuminate the Skies of Las Vegas, You Need a Lot of “Graphics Cards”!
Last year, the city of Las Vegas inaugurated a unique tourist attraction named Las Vegas Sphere. This is a spherical building enveloped by a system of 1.2 million pixels and can accommodate up to 18,600 people.
The building is equipped with cutting-edge technology, featuring a 16 x 16 pixel panel for the exterior display system, along with speakers utilizing beamforming sound technology and 4D visual technology.
To provide sufficient graphic processing power for the exterior display, illuminating the skies of Las Vegas, the building employs 150 NVIDIA RTX A6000 GPUs, each priced at around $4,650 (approximately 120 million VND)! This GPU system not only manages the 1.2 million pixels on the exterior but also has to “support” an additional 16 16K screens inside, totaling 1.2 billion pixels.
Each of these graphics cards has 48GB of vRAM, so 150 of them provide a total of 7.2 TB of vRAM to handle the massive data volume that the Las Vegas Sphere must display around the clock. This building is a $2.3 billion project, aimed at boosting tourism in Las Vegas – a bustling city known for its numerous casinos in the United States.
This is also a rare project that utilizes a system of hundreds of GPUs without being related to AI. Typically, multi-GPU systems are used for purposes like “Bitcoin mining” or training AI models, but the Las Vegas Sphere employs these GPUs for their primary purpose: processing and displaying images.